![]() ![]() That passion is still there, the fun is still there. ![]() Something as simple as the new zone added the last patch has me more excited for what is to come. Think of all the missteps Diablo has taken in the past few years, and how many strides it has made since that bad beginning. We still have bots, and a paragon creep, and issues with sets being the endgame. All legitimate issues, all worthy of fixes. All worthy of the time to fix them right.įinally the ultimate reason I’ll never leave is the same reason I write this column: because Hardcore is my favorite experience in a game. I’ll leave you with a nice post by Jaemeson I found on the HC forums (warning a little long): Every death has a story, and a lesson learned for the next time. In hardcore mode, every piece of gear is the difference between life and perma-death. In SC mode, every bit of gear simply means “yay I can turn the difficulty up, and now I do more damage to get more lewtz”. In hardcore mode, those new yellow shoulders can be all that save you from dying to the next elite you run into. On another note, not losing health in SC mode means you’re not being challenged enough, and you should raise the difficulty so you can get better rewards and xp. SC mode gets boring if you don’t lose health and aren’t being challenged. In HC mode however, not losing health means you’re doing what you need to do- which is surviving, and what makes you the Nephalem. In SC, I may see a cave that has nothing to do with the objective and I’ll think “eh, I’m dealing enough damage and the difficulty is high enough, anything I might find in there will be paltry at best” and avoid it. ![]()
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